movement: generalize; use vectors
Currently there is a bug with healing. Putting this into WIP until I've fixed it.
movement: generalize; use vectors
If we move the action = 1 into the null guarded if statement, then enemy AI breaks. We can do:
refactor(movement): generalize movement and use vectors
SquirrelModeler
created branch generalize-movement in SquirrelModeler/rogged
2026-04-09 12:33:15 +00:00