build: move map & rng logic to their own libraries
Signed-off-by: NotAShelf <raf@notashelf.dev> Change-Id: I1802469f3baff4576f61accfb5a197d86a6a6964
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11 changed files with 68 additions and 31 deletions
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@ -1,6 +1,6 @@
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#include "movement.h"
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#include "enemy.h"
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#include "map.h"
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#include "map/map.h"
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#include <stdbool.h>
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// Check if position is occupied by player
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