chessmcu/Board.hpp

47 lines
1.3 KiB
C++

// © 2025 A.M. Rowsell <amr@frzn.dev>
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
// This Source Code Form is "Incompatible With Secondary Licenses", as
// defined by the Mozilla Public License, v. 2.0.
#ifndef BOARD_HPP
#define BOARD_HPP
#include <vector>
#include <memory>
#include <cstdint>
#include "Piece.hpp"
// why do I have to forward declare all these?!
class Piece;
enum Players {
PL_WHITE, PL_BLACK
};
struct Square;
class Board {
private:
friend class Piece;
Players playerTurn;
public:
// this should be protected, but even when Piece is declared as a friend,
// accessing it in Piece.cpp threw an error
std::vector<std::vector<std::unique_ptr<Piece>>> boardGrid;
Board();
virtual ~Board();
void setupInitialPosition();
Piece *getPieceAt(Square square);
void movePiece(Square from, Square to);
int setupFromFEN(std::string strFEN);
bool isInBounds(Square square) const;
bool isEmpty(Square square) const;
uint64_t serialBoard = 0xFFFF00000000FFFF; // opening position
void deserializeBoard(uint64_t incomingBoard);
};
#endif // BOARD_HPP