dev: Continue to write the chess logic, working through it bit by bit

This commit is contained in:
A.M. Rowsell 2025-08-03 13:11:30 -04:00
commit ba64e2bcf3
Signed by untrusted user who does not match committer: amr
GPG key ID: E0879EDBDB0CA7B1
4 changed files with 96 additions and 15 deletions

View file

@ -9,7 +9,7 @@
#define PIECE_HPP
#pragma once
#include <stdint.h>
#include <cstdint>
#include <utility>
#include <memory>
#include <vector>
@ -18,13 +18,19 @@ class Board;
enum PieceType { PAWN, BISHOP, KNIGHT, ROOK, QUEEN, KING, EMPTY };
enum PieceColour { PIECE_WHITE, PIECE_BLACK, PIECE_EMPTY };
enum Rank { R1 = 1, R2 = 2, R3 = 3, R4 = 4, R5 = 5, R6 = 6, R7 = 7, R8 = 8 };
enum File { A, B, C, D, E, F, G, H };
enum Rank { R1 = 0, R2 = 1, R3 = 2, R4 = 3, R5 = 4, R6 = 5, R7 = 6, R8 = 7 };
enum File { A = 0, B = 1, C = 2, D = 3, E = 4, F = 5, G = 6, H = 7 };
struct Square {
Rank rank;
File file;
bool isValid() const {
return rank >= 0 && rank < 8 && file >= 0 && file < 8;
}
};
struct Move {
Square from;
Square to;
};
class Piece {
protected:
PieceColour colour;
@ -32,15 +38,20 @@ protected:
public:
// methods
Piece(PieceColour pColour) : colour(pColour) {}
virtual ~Piece() {}
virtual std::vector<std::pair<int, int>> getLegalMoves(int x, int y, const Board &board) const;
virtual ~Piece();
virtual std::vector<Move> getLegalMoves(const Square &from, const Board &board) const;
PieceColour getColour() const { return colour; }
};
class King : public Piece {
public:
King(PieceColour colour) : Piece(colour) {}
std::vector<std::pair<int, int>> getLegalMoves(int x, int y, const Board &board) const override;
virtual std::vector<Move> getLegalMoves(const Square &from, const Board &board) const override;
};
class Rook : Public Piece {
Rook(PieceColour colour) : Piece(colour) {}
virtual std::vector<Move> getLegalMoves(const square &from, const Board &board) const override;
};
#endif // PIECE_HPP