chessmcu/Piece.hpp

57 lines
1.3 KiB
C++

/*
* File: Piece.hpp
* Author: amr
*
* Created on July 30, 2025, 9:21 PM
*/
#ifndef PIECE_HPP
#define PIECE_HPP
#pragma once
#include <cstdint>
#include <utility>
#include <memory>
#include <vector>
#include "Board.hpp"
class Board;
enum PieceType { PAWN, BISHOP, KNIGHT, ROOK, QUEEN, KING, EMPTY };
enum PieceColour { PIECE_WHITE, PIECE_BLACK, PIECE_EMPTY };
enum Rank { R1 = 0, R2 = 1, R3 = 2, R4 = 3, R5 = 4, R6 = 5, R7 = 6, R8 = 7 };
enum File { A = 0, B = 1, C = 2, D = 3, E = 4, F = 5, G = 6, H = 7 };
struct Square {
Rank rank;
File file;
bool isValid() const {
return rank >= 0 && rank < 8 && file >= 0 && file < 8;
}
};
struct Move {
Square from;
Square to;
};
class Piece {
protected:
PieceColour colour;
public:
// methods
Piece(PieceColour pColour) : colour(pColour) {}
virtual ~Piece();
virtual std::vector<Move> getLegalMoves(const Square &from, const Board &board) const;
PieceColour getColour() const { return colour; }
};
class King : public Piece {
public:
King(PieceColour colour) : Piece(colour) {}
virtual std::vector<Move> getLegalMoves(const Square &from, const Board &board) const override;
};
class Rook : Public Piece {
Rook(PieceColour colour) : Piece(colour) {}
virtual std::vector<Move> getLegalMoves(const square &from, const Board &board) const override;
};
#endif // PIECE_HPP