forked from NotAShelf/rogged
My first attempt at writing a videogame. Written in C, using Raylib.
- C 96.2%
- Makefile 2.1%
- Nix 1.7%
- Goblins act every ~2 turns, skeletons ~1.5, orcs ~1.2 - Enemies accumulate cooldown based on speed, act when <= 0 - Player always acts every turn (speed = 100)" Signed-off-by: NotAShelf <raf@notashelf.dev> Change-Id: Id822579a0326887d91a80bd4ab27a72d6a6a6964 |
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| nix | ||
| src | ||
| .clang-format | ||
| .editorconfig | ||
| .gitignore | ||
| flake.lock | ||
| flake.nix | ||
| Makefile | ||
| README.md | ||
rogged
I got rogged :/