forked from NotAShelf/rogged
render: add player sprite. welcome to dude man
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4178c540a6
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84dd0b5b7a
6 changed files with 8 additions and 5 deletions
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@ -501,6 +501,8 @@ static void game_loop(void) {
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load_audio_assets(&gs);
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// font
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Font fontTTF = LoadFontEx("./assets/fonts/Royal_Decree_Bold.ttf", 14, 0, 250);
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// entities
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Texture2D player_tile = LoadTexture("./assets/entities/player_white.png");
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// Initialize first floor
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rng_seed(12345);
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init_floor(&gs, 1);
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@ -548,7 +550,7 @@ static void game_loop(void) {
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render_map(&gs.map);
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render_items(gs.items, gs.item_count);
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render_enemies(gs.enemies, gs.enemy_count);
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render_player(&gs.player);
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render_player(&gs.player, &player_tile);
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EndMode2D();
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// Floating texts follow world shake
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