#ifndef SETTINGS_H #define SETTINGS_H // Core Constants #define TILE_SIZE 16 #define MAP_WIDTH 64 #define MAP_HEIGHT 48 #define SCREEN_WIDTH (MAP_WIDTH * TILE_SIZE) #define SCREEN_HEIGHT (MAP_HEIGHT * TILE_SIZE) // Game Limits #define MAX_ENEMIES 64 #define MAX_ITEMS 128 #define MAX_ROOMS 25 // Player Stats #define PLAYER_BASE_HP 20 #define PLAYER_BASE_ATTACK 5 // Enemy Stats #define ENEMY_BASE_HP 5 #define ENEMY_BASE_ATTACK 2 // Progression #define NUM_FLOORS 5 #define MAX_INVENTORY 10 #endif // SETTINGS_H