forked from NotAShelf/rogged
various: consolidate game state into a GameState struct
Signed-off-by: NotAShelf <raf@notashelf.dev> Change-Id: I9d8998707c02e64cf177a6eeb51e399e6a6a6964
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13 changed files with 105 additions and 102 deletions
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@ -7,4 +7,4 @@ int clamp(int value, int min, int max);
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// Check if coordinates are within map bounds
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int in_bounds(int x, int y, int width, int height);
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#endif // UTILS_H
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#endif // UTILS_H
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