fix: typo, remove old method

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Squirrel Modeller 2026-04-09 15:14:36 +02:00
commit 5e2f752c7e
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2 changed files with 1 additions and 16 deletions

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@ -6,7 +6,7 @@
// Initialize player at position
void player_init(Player *p, int x, int y);
// Apply status effect, healing ect
// Apply status effects, healing, etc
void player_on_move(Player *p);
// Find a living enemy at tile (x, y); returns NULL if none