forked from NotAShelf/rogged
build: move map & rng logic to their own libraries
Signed-off-by: NotAShelf <raf@notashelf.dev> Change-Id: I1802469f3baff4576f61accfb5a197d86a6a6964
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17 changed files with 136 additions and 93 deletions
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@ -2,7 +2,7 @@
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#ifndef RENDER_H
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#define RENDER_H
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#include "common.h"
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#include "game_state.h"
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// HUD colors
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#define HUD_BG (Color){25, 20, 15, 255}
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