forked from NotAShelf/rogged
rogged: re-seed on game-over; display seed in game-end screen
Signed-off-by: NotAShelf <raf@notashelf.dev> Change-Id: I0178392036902a87b64fde63f5a5f56a6a6a6964
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parent
f51b754e76
commit
8bbca55b78
3 changed files with 16 additions and 8 deletions
10
src/main.c
10
src/main.c
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@ -482,9 +482,9 @@ static int handle_input(GameState *gs) {
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// Check for restart (works during game over)
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if (IsKeyPressed(KEY_R) && gs->game_over) {
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unsigned int saved_seed = gs->run_seed;
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memset(gs, 0, sizeof(GameState));
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gs->run_seed = saved_seed;
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// Generate a new random seed for the new run
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gs->run_seed = (unsigned int)time(NULL);
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init_floor(gs, 1);
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return 0;
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}
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@ -539,9 +539,9 @@ static void game_loop(unsigned int run_seed) {
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if (IsKeyPressed(KEY_Q))
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break;
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if (IsKeyPressed(KEY_R)) {
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unsigned int saved_seed = gs.run_seed;
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memset(&gs, 0, sizeof(GameState));
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gs.run_seed = saved_seed;
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// Generate a new random seed for the new run
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gs.run_seed = (unsigned int)time(NULL);
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gs.game_over = 0;
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gs.game_won = 0;
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load_audio_assets(&gs);
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@ -598,7 +598,7 @@ static void game_loop(unsigned int run_seed) {
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}
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render_end_screen(gs.game_won, gs.total_kills, gs.items_collected, gs.damage_dealt, gs.damage_taken,
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gs.crits_landed, gs.times_hit, gs.potions_used, gs.floors_reached, gs.turn_count,
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gs.final_score);
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gs.final_score, gs.run_seed);
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}
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EndDrawing();
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