My first attempt at writing a videogame. Written in C, using Raylib.
  • C 78.8%
  • Zig 19%
  • Nix 1.8%
  • Just 0.4%
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NotAShelf db21bdacdd
various: add speed/cooldown & initiative system
- Goblins act every ~2 turns, skeletons ~1.5, orcs ~1.2
- Enemies accumulate cooldown based on speed, act when <= 0
- Player always acts every turn (speed = 100)"

Signed-off-by: NotAShelf <raf@notashelf.dev>
Change-Id: Id822579a0326887d91a80bd4ab27a72d6a6a6964
2026-04-03 15:45:14 +03:00
nix chore: setup clang-format for formatting 2026-04-03 15:45:13 +03:00
src various: add speed/cooldown & initiative system 2026-04-03 15:45:14 +03:00
.clang-format chore: setup clang-format for formatting 2026-04-03 15:45:13 +03:00
.editorconfig initial commit 2026-03-19 17:01:54 +03:00
.gitignore initial commit 2026-03-19 17:01:54 +03:00
flake.lock initial commit 2026-03-19 17:01:54 +03:00
flake.nix initial commit 2026-03-19 17:01:54 +03:00
Makefile chore: setup clang-format for formatting 2026-04-03 15:45:13 +03:00
README.md docs: readme? 2026-03-19 17:01:55 +03:00

rogged

I got rogged :/