rogged/src/utils.h
NotAShelf 786fce3814
various: consolidate game state into a GameState struct
Signed-off-by: NotAShelf <raf@notashelf.dev>
Change-Id: I9d8998707c02e64cf177a6eeb51e399e6a6a6964
2026-04-03 15:45:12 +03:00

10 lines
227 B
C

#ifndef UTILS_H
#define UTILS_H
// Clamp value between min and max
int clamp(int value, int min, int max);
// Check if coordinates are within map bounds
int in_bounds(int x, int y, int width, int height);
#endif // UTILS_H