Commit graph

5 commits

Author SHA1 Message Date
ee116ef33f
refactor: split player_move and decompose handle_input
Signed-off-by: NotAShelf <raf@notashelf.dev>
Change-Id: Iaac0cda778dd541eb34980f3e902ca726a6a6964
2026-04-05 22:36:32 +03:00
9cbbb9636f
combat: add hit chance & damage variance to make combat more engaging
Signed-off-by: NotAShelf <raf@notashelf.dev>
Change-Id: Ia1e0a503dba03e5df7b863b97db962e36a6a6964
2026-04-03 16:37:12 +03:00
e4926a86fe
player: implement manual pickup and descend confirmation
Signed-off-by: NotAShelf <raf@notashelf.dev>
Change-Id: Icd8d0ffd9bdf92f5c8943590886543566a6a6964
2026-04-03 15:45:15 +03:00
786fce3814
various: consolidate game state into a GameState struct
Signed-off-by: NotAShelf <raf@notashelf.dev>
Change-Id: I9d8998707c02e64cf177a6eeb51e399e6a6a6964
2026-04-03 15:45:12 +03:00
b381e2efbd
initial commit
Signed-off-by: NotAShelf <raf@notashelf.dev>
Change-Id: Ie3b66d17f6f660c9b9a719210bd86f9f6a6a6964
2026-03-19 17:01:54 +03:00