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0410db95bb
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audio: remove duplicate sound
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2026-04-07 13:54:29 -04:00 |
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a315b14dd1
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audio: refactor audio asset loading, add crit sound
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2026-04-06 17:51:07 -04:00 |
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23dead8c0d
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audio: add item pickup sound
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2026-04-06 14:03:39 -04:00 |
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d7a2e81f24
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audio: add various sound assets (#7)
Reviewed-on: #7
Co-authored-by: A.M. Rowsell <amr@frzn.dev>
Co-committed-by: A.M. Rowsell <amr@frzn.dev>
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2026-04-06 15:12:08 +00:00 |
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c495dc1d7e
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audio: add dodge, block, crit, and proc sounds
Signed-off-by: NotAShelf <raf@notashelf.dev>
Change-Id: I860551db6ca06a34785e9129b64d8fc56a6a6964
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2026-04-05 22:36:37 +03:00 |
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0894466532
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audio: allocate samples dynamically to avoid share static buffer corruption
Signed-off-by: NotAShelf <raf@notashelf.dev>
Change-Id: I48808e87cf3aea831daff726eb7123a96a6a6964
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2026-04-03 15:45:04 +03:00 |
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b381e2efbd
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initial commit
Signed-off-by: NotAShelf <raf@notashelf.dev>
Change-Id: Ie3b66d17f6f660c9b9a719210bd86f9f6a6a6964
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2026-03-19 17:01:54 +03:00 |
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