audio: add dodge, block, crit, and proc sounds

Signed-off-by: NotAShelf <raf@notashelf.dev>
Change-Id: I860551db6ca06a34785e9129b64d8fc56a6a6964
This commit is contained in:
raf 2026-04-05 22:35:03 +03:00
commit c495dc1d7e
Signed by: NotAShelf
GPG key ID: 29D95B64378DB4BF
2 changed files with 35 additions and 0 deletions

View file

@ -25,4 +25,16 @@ void audio_play_player_damage(void);
// Play stairs/level change sound
void audio_play_stairs(void);
// Play dodge sound
void audio_play_dodge(void);
// Play block sound
void audio_play_block(void);
// Play critical hit sound
void audio_play_crit(void);
// Play status effect proc sound
void audio_play_proc(void);
#endif // AUDIO_H