initial commit

Signed-off-by: NotAShelf <raf@notashelf.dev>
Change-Id: Ie3b66d17f6f660c9b9a719210bd86f9f6a6a6964
This commit is contained in:
raf 2026-03-17 23:34:37 +03:00
commit b381e2efbd
Signed by: NotAShelf
GPG key ID: 29D95B64378DB4BF
29 changed files with 1633 additions and 0 deletions

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src/player.h Normal file
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#ifndef PLAYER_H
#define PLAYER_H
#include "common.h"
// Initialize player at position
void player_init(Player *p, int x, int y);
// Move player, return 1 if moved/attacked, 0 if blocked
int player_move(Player *p, int dx, int dy, Map *map, Enemy *enemies,
int enemy_count, Item *items, int item_count);
// Player attacks enemy (deal damage)
void player_attack(Player *p, Enemy *e);
// Pick up item
void player_pickup(Player *p, Item *i);
// Use item
void player_use_item(Player *p, Item *i);
// Use first available item in inventory, return 1 if used
int player_use_first_item(Player *p);
// Get item at inventory index, returns NULL if invalid
Item *player_get_inventory_item(Player *p, int index);
#endif // PLAYER_H