various: consolidate game state into a GameState struct

Signed-off-by: NotAShelf <raf@notashelf.dev>
Change-Id: I9d8998707c02e64cf177a6eeb51e399e6a6a6964
This commit is contained in:
raf 2026-04-03 14:00:38 +03:00
commit 786fce3814
Signed by: NotAShelf
GPG key ID: 29D95B64378DB4BF
13 changed files with 105 additions and 102 deletions

View file

@ -21,4 +21,4 @@ void combat_player_attack(Player *p, Enemy *e);
// Enemy attacks player
void combat_enemy_attack(Enemy *e, Player *p);
#endif // COMBAT_H
#endif // COMBAT_H