various: add admin build; various layout improvements

Signed-off-by: NotAShelf <raf@notashelf.dev>
Change-Id: Ieaa99fa0a32b42b1e97aada611d809b96a6a6964
This commit is contained in:
raf 2026-05-11 20:35:13 +03:00
commit 514a9560a2
Signed by: NotAShelf
GPG key ID: 29D95B64378DB4BF
9 changed files with 856 additions and 201 deletions

View file

@ -17,6 +17,10 @@ void map_init(Map *map);
// Get a random floor tile position
void get_random_floor_tile(Map *map, int *x, int *y, int attempts);
int get_room_floor_tile(const Map *map, const Room *room, int *x, int *y);
int get_random_floor_tile_excluding_room(Map *map, const Room *excluded, int *x, int *y, int attempts);
Room *map_room_at(Map *map, int x, int y);
int map_validate_layout(const Map *map);
// Visibility / Fog of War
int is_in_view_range(int x, int y, int view_x, int view_y, int range);