movement: generalize; use vectors (#16)

Generalized movement, so that all entities move the same.

Reviewed-on: #16
Reviewed-by: raf <raf@notashelf.dev>
Co-authored-by: Squirrel Modeller <squirrelmodeller@protonmail.com>
Co-committed-by: Squirrel Modeller <squirrelmodeller@protonmail.com>
This commit is contained in:
Squirrel Modeller 2026-04-09 14:11:46 +00:00 committed by raf
commit 4dfe52ae72
9 changed files with 124 additions and 89 deletions

View file

@ -25,6 +25,7 @@ pub fn build(b: *std.Build) void {
"src/main.c",
"src/map.c",
"src/player.c",
"src/movement.c",
"src/render.c",
"src/rng.c",
"src/settings.c",