render: implement experimental font change, needs work
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5 changed files with 21 additions and 14 deletions
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@ -86,7 +86,7 @@ void render_enemies(const Enemy *enemies, int count, const unsigned char visible
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void render_items(const Item *items, int count, const unsigned char visible[MAP_HEIGHT][MAP_WIDTH]);
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// Render UI overlay
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void render_ui(const Player *p);
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void render_ui(const Player *p, Font *font);
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// Render action log (bottom left corner)
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void render_action_log(const char log[5][128], int count, int head);
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