Multi-platform modpack manager for Minecraft: Java Edition
  • Rust 99.7%
  • Nix 0.3%
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NotAShelf 62f3230456
ipc: check for PID liveness via libc:kill
Signed-off-by: NotAShelf <raf@notashelf.dev>
Change-Id: I961c138cf8341bad6a27c450706de11d6a6a6964
2026-05-03 03:44:50 +03:00
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nix nix: initial tooling setup 2026-02-13 00:15:03 +03:00
src ipc: check for PID liveness via libc:kill 2026-05-03 03:44:50 +03:00
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.rustfmt.toml initial commit 2026-02-13 00:14:46 +03:00
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Cargo.lock chore: tag 1.0.1 2026-05-01 20:39:51 +03:00
Cargo.toml chore: tag 1.0.1 2026-05-01 20:39:51 +03:00
flake.lock nix: bump nixpkgs 2026-04-21 19:27:32 +03:00
flake.nix nix: initial tooling setup 2026-02-13 00:15:03 +03:00

Pakker

Fast, reliable multiplatform modpack manager for Minecraft, written in Rust. Pakker manages Minecraft modpacks across CurseForge, Modrinth, and GitHub. It handles project resolution, dependency linking, lockfile updates, exports, and remote modpack workflows from a single CLI.

Core Features

  • Create and import modpacks
  • Add, remove, update, and inspect projects
  • Resolve dependencies across supported platforms
  • Manage pack configuration and per-project overrides
  • Export CurseForge, Modrinth, and serverpack layouts

New in Pakker

  • Work with forked packs and remote repositories
  • Interactively set and configure and test API credentials

Quick Start

  1. Run pakker init to create a new modpack.
  2. Use pakker add or pakker add-prj to add projects.
  3. Run pakker export when you want distributable output.

Acknowledgments

Pakker is greatly inspired by Pakku, and commits to bringing similar functionality with improved performance and additional features through a Rust implementation. Pakku is by no means a bad project, but I found it difficult to work with the Kotlin code.

Many thanks to teksturepako for Pakku, as well as his infinite patience, code reviews and suggestions to bring Pakker to its current state.