nvf/lib/lua.nix
Gerg-L 8d5f23035d
treewide: cleanup (#324)
* statix, deadnix, alejandra

* _file

* _module.args

* concatStringsSep "\n" -> concatLines
concatStringsSep "\n" map -> concatMapStringsSep "\n"

* mkShell nativeBuildInputs -> packages
2024-07-08 21:57:58 +00:00

103 lines
2.9 KiB
Nix

# Helpers for converting values to lua
{lib}: let
inherit (builtins) hasAttr head throw typeOf isList isAttrs isBool isInt isString isPath isFloat toJSON;
inherit (lib.attrsets) mapAttrsToList filterAttrs;
inherit (lib.strings) concatStringsSep concatMapStringsSep stringToCharacters concatLines;
inherit (lib.trivial) boolToString warn;
in rec {
wrapLuaConfig = {
luaBefore ? "",
luaConfig,
luaAfter ? "",
}: ''
lua << EOF
${concatLines [luaBefore luaConfig luaAfter]}
EOF
'';
# Convert a null value to lua's nil
nullString = value:
if value == null
then "nil"
else "'${value}'";
# convert an expression to lua
expToLua = exp:
if isList exp
then listToLuaTable exp # if list, convert to lua table
else if isAttrs exp
then attrsetToLuaTable exp # if attrs, convert to table
else if isBool exp
then boolToString exp # if bool, convert to string
else if isInt exp
then toString exp # if int, convert to string
else if exp == null
then "nil"
else (toJSON exp); # otherwise jsonify the value and print as is
# convert list to a lua table
listToLuaTable = list:
"{ " + (concatStringsSep ", " (map expToLua list)) + " }";
# convert attrset to a lua table
attrsetToLuaTable = attrset:
"{ "
+ (
concatStringsSep ", "
(
mapAttrsToList (
name: value:
name
+ " = "
+ (expToLua value)
)
attrset
)
)
+ " }";
# Convert a list of lua expressions to a lua table. The difference to listToLuaTable is that the elements here are expected to be lua expressions already, whereas listToLuaTable converts from nix types to lua first
luaTable = items: ''{${concatStringsSep "," items}}'';
isLuaInline = object: (object._type or null) == "lua-inline";
toLuaObject = args:
if isAttrs args
then
if isLuaInline args
then args.expr
else if hasAttr "__empty" args
then
warn ''
Using `__empty` to define an empty lua table is deprecated. Use an empty attrset instead.
'' "{ }"
else
"{"
+ (concatStringsSep ","
(mapAttrsToList
(n: v:
if head (stringToCharacters n) == "@"
then toLuaObject v
else "[${toLuaObject n}] = " + (toLuaObject v))
(filterAttrs
(_: v: v != null)
args)))
+ "}"
else if isList args
then "{" + concatMapStringsSep "," toLuaObject args + "}"
else if isString args
then
# This should be enough!
toJSON args
else if isPath args
then toJSON (toString args)
else if isBool args
then "${boolToString args}"
else if isFloat args
then "${toString args}"
else if isInt args
then "${toString args}"
else if (args == null)
then "nil"
else throw "could not convert object of type `${typeOf args}` to lua object";
}