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3 changed files with 125 additions and 32 deletions

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@ -185,6 +185,7 @@ To migrate to `nixfmt`, simply change `vim.languages.nix.format.type` to
default. default.
- Refactor of `nvim-cmp` and completion related modules - Refactor of `nvim-cmp` and completion related modules
- Remove `autocomplete.type` in favor of per-plugin enable options such as - Remove `autocomplete.type` in favor of per-plugin enable options such as
[](#opt-vim.autocomplete.nvim-cmp.enable). [](#opt-vim.autocomplete.nvim-cmp.enable).
- Deprecate legacy Vimsnip in favor of Luasnip, and integrate - Deprecate legacy Vimsnip in favor of Luasnip, and integrate
@ -277,9 +278,13 @@ To migrate to `nixfmt`, simply change `vim.languages.nix.format.type` to
configuration for [dashboard.nvim](https://github.com/nvimdev/dashboard-nvim) configuration for [dashboard.nvim](https://github.com/nvimdev/dashboard-nvim)
- Update `lualine.nvim` input and add missing themes: - Update `lualine.nvim` input and add missing themes:
- Adds `ayu`, `gruvbox_dark`, `iceberg`, `moonfly`, `onedark`, - Adds `ayu`, `gruvbox_dark`, `iceberg`, `moonfly`, `onedark`,
`powerline_dark` and `solarized_light` themes. `powerline_dark` and `solarized_light` themes.
- Add [](#opt-vim.spellcheck.extraSpellWords) to allow adding arbitrary
spellfiles to Neovim's runtime with ease.
[ppenguin](https://github.com/ppenguin): [ppenguin](https://github.com/ppenguin):
- Telescope: - Telescope:

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@ -1,11 +1,14 @@
{ {
config, config,
pkgs,
lib, lib,
... ...
}: let }: let
inherit (lib.modules) mkIf mkRenamedOptionModule; inherit (lib.modules) mkIf mkRenamedOptionModule;
inherit (lib.options) mkOption mkEnableOption literalExpression; inherit (lib.options) mkOption mkEnableOption literalExpression;
inherit (lib.types) listOf str; inherit (lib.strings) concatLines;
inherit (lib.attrsets) mapAttrsToList;
inherit (lib.types) listOf str attrsOf;
inherit (lib.nvim.lua) listToLuaTable; inherit (lib.nvim.lua) listToLuaTable;
inherit (lib.nvim.dag) entryAfter; inherit (lib.nvim.dag) entryAfter;
@ -24,10 +27,48 @@ in {
description = '' description = ''
A list of languages that should be used for spellchecking. A list of languages that should be used for spellchecking.
To add your own language files, you may place your `spell` To add your own language files, you may place your `spell` directory in either
directory in either `~/.config/nvim` or the {file}`$XDG_CONFIG_HOME/nvf` or in a path that is included in the
[additionalRuntimePaths](#opt-vim.additionalRuntimePaths) [additionalRuntimePaths](#opt-vim.additionalRuntimePaths) list provided by nvf.
directory provided by **nvf**. '';
};
extraSpellWords = mkOption {
type = attrsOf (listOf str);
default = {};
example = literalExpression ''{"en.utf-8" = ["nvf" "word_you_want_to_add"];}'';
description = ''
Additional words to be used for spellchecking. The names of each key will be
used as the language code for the spell file. For example
```nix
"en.utf-8" = [ ... ];
```
will result in `en.utf-8.add.spl` being added to Neovim's runtime in the
{file}`spell` directory.
::: {.warning}
The attribute keys must be in `"<name>.<encoding>"` format for Neovim to
compile your spellfiles without mangling the resulting file names. Please
make sure that you enter the correct value, as nvf does not do any kind of
internal checking. Please see {command}`:help mkspell` for more details.
Example:
```nix
# "en" is the name, and "utf-8" is the encoding. For most use cases, utf-8
# will be enough, however, you may change it to any encoding format Neovim
# accepts, e.g., utf-16.
"en.utf-8" = ["nvf" "word_you_want_to_add"];
=> $out/spell/en-utf-8.add.spl
```
:::
Note that while adding a new language, you will still need to add the name of
the language (e.g. "en") to the {option}`vim.spellcheck.languages` list by name
in order to enable spellchecking for the language. By default only `"en"` is in
the list.
''; '';
}; };
@ -38,38 +79,75 @@ in {
description = '' description = ''
A list of filetypes for which spellchecking will be disabled. A list of filetypes for which spellchecking will be disabled.
You may use `echo &filetype` in Neovim to find out the ::: {.tip}
You may use {command}`:echo &filetype` in Neovim to find out the
filetype for a specific buffer. filetype for a specific buffer.
:::
''; '';
}; };
/*
# FIXME: This needs to be revisited. It tries to install
# the spellfile to an user directory, but it cannot do so
# as we sanitize runtime paths.
programmingWordlist.enable = mkEnableOption '' programmingWordlist.enable = mkEnableOption ''
vim-dirtytalk, a wordlist for programmers containing vim-dirtytalk, a wordlist for programmers containing
common programming terms. common programming terms.
Setting this value as `true` has the same effect ::: {.note}
as setting {option}`vim.spellCheck.enable` Enabling this option will unconditionally set
{option}`vim.spellcheck.enable` to true as vim-dirtytalk
depends on spellchecking having been set up.
:::
''; '';
*/
}; };
config = mkIf cfg.enable { config = mkIf cfg.enable {
vim.luaConfigRC.spellcheck = entryAfter ["basic"] '' vim = {
vim.opt.spell = true additionalRuntimePaths = let
vim.opt.spelllang = ${listToLuaTable cfg.languages} compileJoinedSpellfiles =
pkgs.runCommandLocal "nvf-compile-spellfiles" {
# Use the same version of Neovim as the user's configuration
nativeBuildInputs = [config.vim.package];
-- Disable spellchecking for certain filetypes spellfilesJoined = pkgs.symlinkJoin {
-- as configured by `vim.spellcheck.ignoredFiletypes` name = "nvf-spellfiles-joined";
vim.api.nvim_create_autocmd({ "FileType" }, { paths = mapAttrsToList (name: value: pkgs.writeTextDir "spell/${name}.add" (concatLines value)) cfg.extraSpellWords;
pattern = ${listToLuaTable cfg.ignoredFiletypes}, postBuild = "echo Spellfiles joined";
callback = function() };
vim.opt_local.spell = false } ''
end, # Fail on unset variables and non-zero exit codes
}) # this might be the only way to trace when `nvim --headless`
''; # fails in batch mode
set -eu
mkdir -p "$out/spell"
for spellfile in "$spellfilesJoined"/spell/*.add; do
name="$(basename "$spellfile" ".add")"
echo "Compiling spellfile: $spellfile"
nvim --headless --clean \
--cmd "mkspell $out/spell/$name.add.spl $spellfile" -Es -n
done
'';
in
mkIf (cfg.extraSpellWords != {}) [
# If .outPath is missing, additionalRuntimePaths receives the *function*
# instead of a path, causing errors.
compileJoinedSpellfiles.outPath
];
luaConfigRC.spellcheck = entryAfter ["basic"] ''
vim.opt.spell = true
vim.opt.spelllang = ${listToLuaTable cfg.languages}
-- Disable spellchecking for certain filetypes
-- as configured by `vim.spellcheck.ignoredFiletypes`
vim.api.nvim_create_augroup("nvf_autocmds", {clear = false})
vim.api.nvim_create_autocmd({ "FileType" }, {
group = "nvf_autocmds",
pattern = ${listToLuaTable cfg.ignoredFiletypes},
callback = function()
vim.opt_local.spell = false
end,
})
'';
};
}; };
} }

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@ -7,16 +7,26 @@
inherit (lib.nvim.dag) entryAfter; inherit (lib.nvim.dag) entryAfter;
cfg = config.vim.spellcheck; cfg = config.vim.spellcheck;
in { in {
config = mkIf (cfg.enable && cfg.programmingWordlist.enable) { config = mkIf cfg.programmingWordlist.enable {
vim = { vim = {
startPlugins = ["vim-dirtytalk"]; startPlugins = ["vim-dirtytalk"];
# vim-dirtytalk doesn't have any setup spellcheck.enable = true;
# but we would like to append programming to spelllang
# as soon as possible while the plugin is enabled # vim-dirtytalk doesn't have any setup but we would
pluginRC.vim-dirtytalk = entryAfter ["basic"] '' # like to append programming to spelllangs as soon as
-- append programming to spelllang # possible while the plugin is enabled and the state
vim.opt.spelllang:append("programming") # directory can be found.
pluginRC.vim-dirtytalk = entryAfter ["spellcheck"] ''
-- If Neovim can find (or access) the state directory
-- then append "programming" wordlist from vim-dirtytalk
-- to spelllang table. If path cannot be found, display
-- an error and avoid appending the programming words
if vim.fn.isdirectory(vim.fn.stdpath('state')) == 1 then
vim.opt.spelllang:append("programming")
else
vim.notify("State path does not exist: " .. state_path, vim.log.levels.ERROR)
end
''; '';
}; };
}; };