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feat: add gesture.nvim keybindings
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2 changed files with 20 additions and 15 deletions
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@ -6,21 +6,26 @@
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with lib;
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with builtins; let
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cfg = config.vim.gestures.gesture-nvim;
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self = import ./gesture-nvim.nix {inherit lib;};
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mappingDefinitions = self.options.vim.gestures.gesture-nvim.mappings;
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mappings = addDescriptionsToMappings cfg.mappings mappingDefinitions;
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in {
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config = mkIf cfg.enable {
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vim.startPlugins = ["gesture-nvim"];
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vim.maps.normal = mkMerge [
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(mkSetLuaBinding mappings.draw "require('gesture').draw")
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(mkSetLuaBinding mappings.finish "require('gesture').finish")
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(mkIf (mappings.draw.value == "<RightDrag>") {
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"<RightMouse>" = {action = "<Nop>";};
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})
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];
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vim.luaConfigRC.gesture-nvim = nvim.dag.entryAnywhere ''
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vim.opt.mouse = "a"
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vim.keymap.set("n", "<LeftDrag>", [[<Cmd>lua require("gesture").draw()<CR>]], { silent = true })
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vim.keymap.set("n", "<LeftRelease>", [[<Cmd>lua require("gesture").finish()<CR>]], { silent = true })
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-- or if you would like to use right click
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-- vim.keymap.set("n", "<RightMouse>", [[<Nop>]])
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-- vim.keymap.set("n", "<RightDrag>", [[<Cmd>lua require("gesture").draw()<CR>]], { silent = true })
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-- vim.keymap.set("n", "<RightRelease>", [[<Cmd>lua require("gesture").finish()<CR>]], { silent = true })
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local gesture = require("gesture")
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gesture.register({
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name = "scroll to bottom",
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@ -1,11 +1,11 @@
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{
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config,
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lib,
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...
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}:
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with lib;
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with builtins; {
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{lib, ...}:
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with lib; {
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options.vim.gestures.gesture-nvim = {
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enable = mkEnableOption "Enable gesture-nvim plugin";
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mappings = {
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draw = mkMappingOption "Start drawing [gesture.nvim]" "<LeftDrag>";
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finish = mkMappingOption "Finish drawing [gesture.nvim]" "<LeftRelease>";
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};
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};
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}
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