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NotAShelf 2025-02-05 00:10:33 +00:00
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searchState.loadedDescShard("parking_lot_core", 0, "This library exposes a low-level API for creating your own …\nAbort the operation without doing anything.\nA default park token to use.\nA default unpark token to use.\nOperation that <code>unpark_filter</code> should perform for each …\nThe validation callback returned false.\nResult of a park operation.\nA value associated with a parked thread which can be used …\nRequeue all threads onto the target queue.\nRequeue one thread and leave the rest parked on the …\nOperation that <code>unpark_requeue</code> should perform.\nDont unpark the thread and continue scanning the list …\nA counter used to perform exponential backoff in spin …\nDont unpark the thread and stop scanning the list of …\nThe timeout expired.\nUnpark the thread and continue scanning the list of parked …\nUnpark one thread and leave the rest parked. No requeuing …\nUnpark one thread and requeue the rest onto the target …\nResult of an unpark operation.\nA value which is passed from an unparker to a parked …\nWe were unparked by another thread with the given token.\nThis is set to true on average once every 0.5ms for any …\n[Experimental] Deadlock detection\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nReturns the argument unchanged.\nWhether there are any threads remaining in the queue. This …\nCalls <code>U::from(self)</code>.\nCalls <code>U::from(self)</code>.\nCalls <code>U::from(self)</code>.\nCalls <code>U::from(self)</code>.\nCalls <code>U::from(self)</code>.\nCalls <code>U::from(self)</code>.\nCalls <code>U::from(self)</code>.\nReturns true if we were unparked by another thread.\nCreates a new <code>SpinWait</code>.\nParks the current thread in the queue associated with the …\nThe number of threads that were requeued.\nResets a <code>SpinWait</code> to its initial state.\nSpins until the sleep threshold has been reached.\nSpins without yielding the thread to the OS.\nUnparks all threads in the queue associated with the given …\nUnparks a number of threads from the front of the queue …\nUnparks one thread from the queue associated with the …\nRemoves all threads from the queue associated with <code>key_from</code>…\nThe number of threads that were unparked.\nAcquire a resource identified by key in the deadlock …\nRelease a resource identified by key in the deadlock …")