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search.desc/getrandom/getrandom-desc-0-.js
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searchState.loadedDescShard("getrandom", 0, "Interface to the operating system’s random number …\nCodes at or above this point can be used by users to …\nThe platform-specific <code>errno</code> returned a non-positive value.\nA small and <code>no_std</code> compatible error type\nRDRAND instruction failed due to a hardware issue.\nCodes below this point represent OS Errors (i.e. positive …\nCall to <code>CCRandomGenerateBytes</code> failed on iOS, tvOS, or …\nNode.js does not have the <code>crypto</code> CommonJS module.\nCalled from an ES module on Node.js. This is unsupported, …\nCalling Node.js function <code>crypto.randomFillSync</code> failed.\nRDRAND instruction unsupported on this target.\nEncountered an unexpected situation which should not …\nThis target/platform is not supported by <code>getrandom</code>.\nOn VxWorks, call to <code>randSecure</code> failed (random number …\nThe environment does not support the Web Crypto API.\nCalling Web Crypto API <code>crypto.getRandomValues</code> failed.\nCall to Windows <code>RtlGenRandom</code> failed.\nExtract the bare error code.\nReturns the argument unchanged.\nFill <code>dest</code> with random bytes from the system’s preferred …\nVersion of the <code>getrandom</code> function which fills <code>dest</code> with …\nCalls <code>U::from(self)</code>.\nExtract the raw OS error code (if this error came from the …")
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