mirror of
https://github.com/NotAShelf/goblin.git
synced 2024-11-23 13:50:46 +00:00
61 lines
1.5 KiB
Go
61 lines
1.5 KiB
Go
|
package encoding
|
||
|
|
||
|
import (
|
||
|
"sync"
|
||
|
)
|
||
|
|
||
|
// Encoder encodes the contents of v into a byte representation.
|
||
|
// It's primarily used for encoding a map[string]interface{} into a file format.
|
||
|
type Encoder interface {
|
||
|
Encode(v map[string]interface{}) ([]byte, error)
|
||
|
}
|
||
|
|
||
|
const (
|
||
|
// ErrEncoderNotFound is returned when there is no encoder registered for a format.
|
||
|
ErrEncoderNotFound = encodingError("encoder not found for this format")
|
||
|
|
||
|
// ErrEncoderFormatAlreadyRegistered is returned when an encoder is already registered for a format.
|
||
|
ErrEncoderFormatAlreadyRegistered = encodingError("encoder already registered for this format")
|
||
|
)
|
||
|
|
||
|
// EncoderRegistry can choose an appropriate Encoder based on the provided format.
|
||
|
type EncoderRegistry struct {
|
||
|
encoders map[string]Encoder
|
||
|
|
||
|
mu sync.RWMutex
|
||
|
}
|
||
|
|
||
|
// NewEncoderRegistry returns a new, initialized EncoderRegistry.
|
||
|
func NewEncoderRegistry() *EncoderRegistry {
|
||
|
return &EncoderRegistry{
|
||
|
encoders: make(map[string]Encoder),
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// RegisterEncoder registers an Encoder for a format.
|
||
|
// Registering a Encoder for an already existing format is not supported.
|
||
|
func (e *EncoderRegistry) RegisterEncoder(format string, enc Encoder) error {
|
||
|
e.mu.Lock()
|
||
|
defer e.mu.Unlock()
|
||
|
|
||
|
if _, ok := e.encoders[format]; ok {
|
||
|
return ErrEncoderFormatAlreadyRegistered
|
||
|
}
|
||
|
|
||
|
e.encoders[format] = enc
|
||
|
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func (e *EncoderRegistry) Encode(format string, v map[string]interface{}) ([]byte, error) {
|
||
|
e.mu.RLock()
|
||
|
encoder, ok := e.encoders[format]
|
||
|
e.mu.RUnlock()
|
||
|
|
||
|
if !ok {
|
||
|
return nil, ErrEncoderNotFound
|
||
|
}
|
||
|
|
||
|
return encoder.Encode(v)
|
||
|
}
|