restructure; add challenge 2 solution
I forgot about atomic commits...
This commit is contained in:
parent
85a7ee0b8e
commit
bfb7d95aa7
10 changed files with 207 additions and 64 deletions
4
lib/geometry/Cargo.toml
Normal file
4
lib/geometry/Cargo.toml
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
[package]
|
||||
name = "geometry"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
101
lib/geometry/src/lib.rs
Normal file
101
lib/geometry/src/lib.rs
Normal file
|
|
@ -0,0 +1,101 @@
|
|||
use std::io;
|
||||
|
||||
// 'Point' struct represents a 2D point
|
||||
// with X and Y coordinates.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Point {
|
||||
pub x: f64,
|
||||
pub y: f64,
|
||||
}
|
||||
|
||||
// This is a triangle.
|
||||
// No seriously, it is.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Triangle {
|
||||
pub p1: Point,
|
||||
pub p2: Point,
|
||||
pub p3: Point,
|
||||
}
|
||||
|
||||
impl Triangle {
|
||||
// Calculate the area of the triangle
|
||||
fn area(&self) -> f64 {
|
||||
((self.p1.x * (self.p2.y - self.p3.y)
|
||||
+ self.p2.x * (self.p3.y - self.p1.y)
|
||||
+ self.p3.x * (self.p1.y - self.p2.y))
|
||||
/ 2.0)
|
||||
.abs()
|
||||
}
|
||||
|
||||
// Check if a given point lies within the triangle
|
||||
pub fn contains_point(&self, point: &Point) -> bool {
|
||||
let area_total = self.area();
|
||||
let area1 = Triangle {
|
||||
p1: point.clone(),
|
||||
p2: self.p2.clone(),
|
||||
p3: self.p3.clone(),
|
||||
}
|
||||
.area();
|
||||
let area2 = Triangle {
|
||||
p1: self.p1.clone(),
|
||||
p2: point.clone(),
|
||||
p3: self.p3.clone(),
|
||||
}
|
||||
.area();
|
||||
let area3 = Triangle {
|
||||
p1: self.p1.clone(),
|
||||
p2: self.p2.clone(),
|
||||
p3: point.clone(),
|
||||
}
|
||||
.area();
|
||||
|
||||
// Check if the sum of sub-areas equals the total area
|
||||
// There is a small treshold of tolerance.
|
||||
(area1 + area2 + area3 - area_total).abs() < 1e-9
|
||||
}
|
||||
|
||||
// Check if a given triangle overlaps with another
|
||||
// and return true if it does.
|
||||
pub fn overlaps(&self, other: &Triangle) -> bool {
|
||||
// if any point of `self` lies inside `other`
|
||||
let self_points = [&self.p1, &self.p2, &self.p3];
|
||||
for point in self_points {
|
||||
if other.contains_point(point) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// if any point of `other` lies inside `self`
|
||||
let other_points = [&other.p1, &other.p2, &other.p3];
|
||||
for point in other_points {
|
||||
if self.contains_point(point) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// No overlap :(
|
||||
false
|
||||
}
|
||||
}
|
||||
|
||||
// Read a point from user input
|
||||
// This should be generic enough to reuse.
|
||||
pub fn read_point(prompt: &str) -> Point {
|
||||
println!("{}", prompt);
|
||||
let mut input = String::new();
|
||||
io::stdin().read_line(&mut input).unwrap();
|
||||
let coords: Vec<f64> = input
|
||||
.trim()
|
||||
.split_whitespace()
|
||||
.filter_map(|x| x.parse::<f64>().ok())
|
||||
.collect();
|
||||
|
||||
if coords.len() != 2 {
|
||||
panic!("Invalid input: expected two numbers for the point coordinates");
|
||||
}
|
||||
|
||||
Point {
|
||||
x: coords[0],
|
||||
y: coords[1],
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue