restructure; add challenge 2 solution

I forgot about atomic commits...
This commit is contained in:
raf 2024-12-01 17:09:14 +03:00
parent 85a7ee0b8e
commit bfb7d95aa7
Signed by: NotAShelf
GPG key ID: AF26552424E53993
10 changed files with 207 additions and 64 deletions

16
Cargo.lock generated
View file

@ -3,5 +3,19 @@
version = 3
[[package]]
name = "frzn-challenge"
name = "challenge-1"
version = "0.1.0"
dependencies = [
"geometry",
]
[[package]]
name = "challenge-2"
version = "0.1.0"
dependencies = [
"geometry",
]
[[package]]
name = "geometry"
version = "0.1.0"

View file

@ -1,6 +1,11 @@
[package]
name = "frzn-challenge"
version = "0.1.0"
edition = "2021"
[dependencies]
[workspace]
resolver = "2"
members = [
# Common utilities which I may choose to share
"lib/geometry",
# Challenge
"challenges/december-2024/c1",
"challenges/december-2024/c2",
]

7
challenges/december-2024/c1/Cargo.lock generated Normal file
View file

@ -0,0 +1,7 @@
# This file is automatically @generated by Cargo.
# It is not intended for manual editing.
version = 3
[[package]]
name = "frzn-challenge"
version = "0.1.0"

View file

@ -0,0 +1,9 @@
[package]
name = "challenge-1"
version = "0.1.0"
edition = "2021"
[dependencies]
geometry = {path = "../../../lib/geometry" }

View file

@ -0,0 +1,28 @@
use geometry::{read_point, Triangle};
fn main() {
// Read the vertices of the triangle we are calculating the area for.
let p1 = read_point("Enter the coordinates for the first vertex of the triangle (x y):");
let p2 = read_point("Enter the coordinates for the second vertex of the triangle (x y):");
let p3 = read_point("Enter the coordinates for the third vertex of the triangle (x y):");
// 'Draw' the triangle.
let triangle = Triangle { p1, p2, p3 };
// Read the point we want to test from user input.
// TODO: maybe some kind of input validation/loop would be nice
let test_point = read_point("Enter the coordinates for the point to test (x y):");
// Finally, check if the point is inside the triangle.
// TODO: make this a match
if triangle.contains_point(&test_point) {
println!(
"The point ({}, {}) lies inside the triangle.",
test_point.x, test_point.y
);
} else {
println!(
"The point ({}, {}) lies outside the triangle.",
test_point.x, test_point.y
);
}
}

View file

@ -0,0 +1,9 @@
[package]
name = "challenge-2"
version = "0.1.0"
edition = "2021"
[dependencies]
geometry = {path = "../../../lib/geometry" }

View file

@ -0,0 +1,24 @@
use geometry::{read_point, Triangle};
fn read_triangle(name: &str) -> Triangle {
println!(
"Enter the coordinates for the three vertices of triangle {}:",
name
);
let p1 = read_point("First vertex (x y):");
let p2 = read_point("Second vertex (x y):");
let p3 = read_point("Third vertex (x y):");
Triangle { p1, p2, p3 }
}
fn main() {
let triangle1 = read_triangle("1");
let triangle2 = read_triangle("2");
if triangle1.overlaps(&triangle2) {
println!("The two triangles overlap.");
} else {
println!("The two triangles do not overlap.");
}
}

4
lib/geometry/Cargo.toml Normal file
View file

@ -0,0 +1,4 @@
[package]
name = "geometry"
version = "0.1.0"
edition = "2021"

101
lib/geometry/src/lib.rs Normal file
View file

@ -0,0 +1,101 @@
use std::io;
// 'Point' struct represents a 2D point
// with X and Y coordinates.
#[derive(Debug, Clone)]
pub struct Point {
pub x: f64,
pub y: f64,
}
// This is a triangle.
// No seriously, it is.
#[derive(Debug, Clone)]
pub struct Triangle {
pub p1: Point,
pub p2: Point,
pub p3: Point,
}
impl Triangle {
// Calculate the area of the triangle
fn area(&self) -> f64 {
((self.p1.x * (self.p2.y - self.p3.y)
+ self.p2.x * (self.p3.y - self.p1.y)
+ self.p3.x * (self.p1.y - self.p2.y))
/ 2.0)
.abs()
}
// Check if a given point lies within the triangle
pub fn contains_point(&self, point: &Point) -> bool {
let area_total = self.area();
let area1 = Triangle {
p1: point.clone(),
p2: self.p2.clone(),
p3: self.p3.clone(),
}
.area();
let area2 = Triangle {
p1: self.p1.clone(),
p2: point.clone(),
p3: self.p3.clone(),
}
.area();
let area3 = Triangle {
p1: self.p1.clone(),
p2: self.p2.clone(),
p3: point.clone(),
}
.area();
// Check if the sum of sub-areas equals the total area
// There is a small treshold of tolerance.
(area1 + area2 + area3 - area_total).abs() < 1e-9
}
// Check if a given triangle overlaps with another
// and return true if it does.
pub fn overlaps(&self, other: &Triangle) -> bool {
// if any point of `self` lies inside `other`
let self_points = [&self.p1, &self.p2, &self.p3];
for point in self_points {
if other.contains_point(point) {
return true;
}
}
// if any point of `other` lies inside `self`
let other_points = [&other.p1, &other.p2, &other.p3];
for point in other_points {
if self.contains_point(point) {
return true;
}
}
// No overlap :(
false
}
}
// Read a point from user input
// This should be generic enough to reuse.
pub fn read_point(prompt: &str) -> Point {
println!("{}", prompt);
let mut input = String::new();
io::stdin().read_line(&mut input).unwrap();
let coords: Vec<f64> = input
.trim()
.split_whitespace()
.filter_map(|x| x.parse::<f64>().ok())
.collect();
if coords.len() != 2 {
panic!("Invalid input: expected two numbers for the point coordinates");
}
Point {
x: coords[0],
y: coords[1],
}
}

View file

@ -1,58 +0,0 @@
use std::io;
fn triangle_area(x1: f64, y1: f64, x2: f64, y2: f64, x3: f64, y3: f64) -> f64 {
((x1 * (y2 - y3) + x2 * (y3 - y1) + x3 * (y1 - y2)) / 2.0).abs()
}
// We use the barycentric coordinate method to decide whether
// given point lies within the triangle. It took me more than
// I would like to admit to remember that name.
fn main() {
let mut input = String::new();
println!("Enter the coordinates for the triangle's vertices (x1 y1 x2 y2 x3 y3):");
io::stdin().read_line(&mut input).unwrap();
let coords: Vec<f64> = input
.trim()
.split_whitespace()
.filter_map(|x| x.parse::<f64>().ok())
.collect();
if coords.len() != 6 {
println!("Invalid input: expected 6 numbers for the triangle's vertices.");
return;
}
let (x1, y1, x2, y2, x3, y3) = (
coords[0], coords[1], coords[2], coords[3], coords[4], coords[5],
);
input.clear();
println!("Enter the coordinates for the point to test (px py):");
io::stdin().read_line(&mut input).unwrap(); // I'm getting executed for this unwrap
let point: Vec<f64> = input
.trim()
.split_whitespace()
.filter_map(|x| x.parse::<f64>().ok())
.collect();
if point.len() != 2 {
println!("Invalid input: expected 2 numbers for the point's coordinates.");
return;
}
let (px, py) = (point[0], point[1]);
// calculate areas
let total_area = triangle_area(x1, y1, x2, y2, x3, y3);
let area1 = triangle_area(px, py, x2, y2, x3, y3);
let area2 = triangle_area(x1, y1, px, py, x3, y3);
let area3 = triangle_area(x1, y1, x2, y2, px, py);
// check if the sum of the smaller areas matches the total area
if (area1 + area2 + area3 - total_area).abs() < 1e-9 {
println!("The point ({}, {}) lies inside the triangle.", px, py);
} else {
println!("The point ({}, {}) lies outside the triangle.", px, py);
}
}