Signed-off-by: NotAShelf <raf@notashelf.dev> Change-Id: Iaefc0d503288b4ffe8e6922130acc2ec6a6a6964
190 lines
5 KiB
C
190 lines
5 KiB
C
#define STB_IMAGE_IMPLEMENTATION
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#define STB_IMAGE_WRITE_IMPLEMENTATION
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#include "test_common.h"
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#include "stb_image.h"
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#include "stb_image_write.h"
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#include <math.h>
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#include <sys/time.h>
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uint8_t *load_image(const char *path, int *width, int *height, int *channels) {
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return stbi_load(path, width, height, channels, 4);
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}
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int save_image(const char *path, uint8_t *data, int width, int height, int channels) {
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return stbi_write_png(path, width, height, channels, data, width * channels);
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}
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uint8_t *downsample_image(uint8_t *src, int sw, int sh, int sc, int *dw, int *dh, float scale) {
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if (!src || sw <= 0 || sh <= 0 || sc <= 0 || scale <= 0) {
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if (dw) *dw = 0;
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if (dh) *dh = 0;
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return NULL;
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}
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int tw = (int)(sw * scale);
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int th = (int)(sh * scale);
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if (tw < 1) tw = 1;
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if (th < 1) th = 1;
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uint8_t *dst = malloc(tw * th * sc);
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if (!dst) return NULL;
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float inv_scale = 1.0f / scale;
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for (int y = 0; y < th; y++) {
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for (int x = 0; x < tw; x++) {
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float sx = (x + 0.5f) * inv_scale;
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float sy = (y + 0.5f) * inv_scale;
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int ix = (int)sx;
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int iy = (int)sy;
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if (sw > 1) {
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ix = (ix < sw - 2) ? ix : sw - 2;
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} else {
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ix = 0;
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}
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if (sh > 1) {
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iy = (iy < sh - 2) ? iy : sh - 2;
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} else {
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iy = 0;
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}
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if (ix < 0) ix = 0;
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if (iy < 0) iy = 0;
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float fx = sx - ix;
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float fy = sy - iy;
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if (sw == 1) fx = 0.0f;
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if (sh == 1) fy = 0.0f;
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for (int c = 0; c < sc; c++) {
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uint8_t p00 = src[(iy * sw + ix) * sc + c];
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uint8_t p01 = (sw > 1) ? src[(iy * sw + ix + 1) * sc + c] : p00;
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uint8_t p10 = (sh > 1) ? src[((iy + 1) * sw + ix) * sc + c] : p00;
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uint8_t p11 = (sw > 1 && sh > 1) ? src[((iy + 1) * sw + ix + 1) * sc + c] : p00;
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float interp = p00 * (1 - fx) * (1 - fy) +
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p01 * fx * (1 - fy) +
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p10 * (1 - fx) * fy +
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p11 * fx * fy;
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dst[(y * tw + x) * sc + c] = (uint8_t)(interp + 0.5f);
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}
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}
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}
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*dw = tw;
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*dh = th;
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return dst;
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}
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double get_time_ms(void) {
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struct timeval tv;
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gettimeofday(&tv, NULL);
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return tv.tv_sec * 1000.0 + tv.tv_usec / 1000.0;
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}
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double run_benchmark(double (*fn)(void), int iterations) {
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double warmup = fn();
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(void)warmup;
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double total = 0.0;
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for (int i = 0; i < iterations; i++) {
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total += fn();
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}
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return total / iterations;
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}
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int compare_images(uint8_t *a, uint8_t *b, int w, int h, int ch, float threshold) {
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int max_diff = 0;
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for (int i = 0; i < w * h * ch; i++) {
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int diff = abs((int)a[i] - (int)b[i]);
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if (diff > max_diff) max_diff = diff;
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if (diff > (int)(threshold * 255.0f)) {
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return 0;
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}
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}
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return 1;
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}
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float compute_psnr(uint8_t *a, uint8_t *b, int w, int h, int ch) {
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double mse = 0.0;
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int total = w * h * ch;
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for (int i = 0; i < total; i++) {
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double diff = (double)a[i] - (double)b[i];
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mse += diff * diff;
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}
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mse /= total;
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if (mse < 1e-10) return 99.99f;
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return (float)(10.0 * log10(255.0 * 255.0 / mse));
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}
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uint8_t *create_gradient_image(int w, int h) {
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uint8_t *img = malloc(w * h * 4);
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if (!img) return NULL;
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for (int y = 0; y < h; y++) {
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for (int x = 0; x < w; x++) {
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int idx = (y * w + x) * 4;
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img[idx + 0] = (uint8_t)((float)x / w * 255);
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img[idx + 1] = (uint8_t)((float)y / h * 255);
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img[idx + 2] = 128;
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img[idx + 3] = 255;
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}
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}
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return img;
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}
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uint8_t *create_noise_image(int w, int h, unsigned int seed) {
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uint8_t *img = malloc(w * h * 4);
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if (!img) return NULL;
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srand(seed);
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for (int i = 0; i < w * h * 4; i++) {
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img[i] = (uint8_t)(rand() % 256);
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}
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return img;
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}
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uint8_t *create_uniform_image(int w, int h, uint8_t r, uint8_t g, uint8_t b) {
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uint8_t *img = malloc(w * h * 4);
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if (!img) return NULL;
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for (int i = 0; i < w * h; i++) {
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img[i * 4 + 0] = r;
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img[i * 4 + 1] = g;
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img[i * 4 + 2] = b;
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img[i * 4 + 3] = 255;
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}
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return img;
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}
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uint8_t *create_checkerboard(int w, int h, int check_size) {
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uint8_t *img = malloc(w * h * 4);
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if (!img) return NULL;
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for (int y = 0; y < h; y++) {
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for (int x = 0; x < w; x++) {
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int idx = (y * w + x) * 4;
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int cx = x / check_size;
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int cy = y / check_size;
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if ((cx + cy) % 2 == 0) {
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img[idx + 0] = 255;
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img[idx + 1] = 255;
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img[idx + 2] = 255;
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} else {
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img[idx + 0] = 0;
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img[idx + 1] = 0;
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img[idx + 2] = 0;
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}
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img[idx + 3] = 255;
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}
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}
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return img;
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}
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