chroma/lib/test_common.c
NotAShelf 9be9c8276a
lib: add test helpers
Signed-off-by: NotAShelf <raf@notashelf.dev>
Change-Id: Iaefc0d503288b4ffe8e6922130acc2ec6a6a6964
2026-04-16 16:03:29 +03:00

190 lines
5 KiB
C

#define STB_IMAGE_IMPLEMENTATION
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "test_common.h"
#include "stb_image.h"
#include "stb_image_write.h"
#include <math.h>
#include <sys/time.h>
uint8_t *load_image(const char *path, int *width, int *height, int *channels) {
return stbi_load(path, width, height, channels, 4);
}
int save_image(const char *path, uint8_t *data, int width, int height, int channels) {
return stbi_write_png(path, width, height, channels, data, width * channels);
}
uint8_t *downsample_image(uint8_t *src, int sw, int sh, int sc, int *dw, int *dh, float scale) {
if (!src || sw <= 0 || sh <= 0 || sc <= 0 || scale <= 0) {
if (dw) *dw = 0;
if (dh) *dh = 0;
return NULL;
}
int tw = (int)(sw * scale);
int th = (int)(sh * scale);
if (tw < 1) tw = 1;
if (th < 1) th = 1;
uint8_t *dst = malloc(tw * th * sc);
if (!dst) return NULL;
float inv_scale = 1.0f / scale;
for (int y = 0; y < th; y++) {
for (int x = 0; x < tw; x++) {
float sx = (x + 0.5f) * inv_scale;
float sy = (y + 0.5f) * inv_scale;
int ix = (int)sx;
int iy = (int)sy;
if (sw > 1) {
ix = (ix < sw - 2) ? ix : sw - 2;
} else {
ix = 0;
}
if (sh > 1) {
iy = (iy < sh - 2) ? iy : sh - 2;
} else {
iy = 0;
}
if (ix < 0) ix = 0;
if (iy < 0) iy = 0;
float fx = sx - ix;
float fy = sy - iy;
if (sw == 1) fx = 0.0f;
if (sh == 1) fy = 0.0f;
for (int c = 0; c < sc; c++) {
uint8_t p00 = src[(iy * sw + ix) * sc + c];
uint8_t p01 = (sw > 1) ? src[(iy * sw + ix + 1) * sc + c] : p00;
uint8_t p10 = (sh > 1) ? src[((iy + 1) * sw + ix) * sc + c] : p00;
uint8_t p11 = (sw > 1 && sh > 1) ? src[((iy + 1) * sw + ix + 1) * sc + c] : p00;
float interp = p00 * (1 - fx) * (1 - fy) +
p01 * fx * (1 - fy) +
p10 * (1 - fx) * fy +
p11 * fx * fy;
dst[(y * tw + x) * sc + c] = (uint8_t)(interp + 0.5f);
}
}
}
*dw = tw;
*dh = th;
return dst;
}
double get_time_ms(void) {
struct timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec * 1000.0 + tv.tv_usec / 1000.0;
}
double run_benchmark(double (*fn)(void), int iterations) {
double warmup = fn();
(void)warmup;
double total = 0.0;
for (int i = 0; i < iterations; i++) {
total += fn();
}
return total / iterations;
}
int compare_images(uint8_t *a, uint8_t *b, int w, int h, int ch, float threshold) {
int max_diff = 0;
for (int i = 0; i < w * h * ch; i++) {
int diff = abs((int)a[i] - (int)b[i]);
if (diff > max_diff) max_diff = diff;
if (diff > (int)(threshold * 255.0f)) {
return 0;
}
}
return 1;
}
float compute_psnr(uint8_t *a, uint8_t *b, int w, int h, int ch) {
double mse = 0.0;
int total = w * h * ch;
for (int i = 0; i < total; i++) {
double diff = (double)a[i] - (double)b[i];
mse += diff * diff;
}
mse /= total;
if (mse < 1e-10) return 99.99f;
return (float)(10.0 * log10(255.0 * 255.0 / mse));
}
uint8_t *create_gradient_image(int w, int h) {
uint8_t *img = malloc(w * h * 4);
if (!img) return NULL;
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
int idx = (y * w + x) * 4;
img[idx + 0] = (uint8_t)((float)x / w * 255);
img[idx + 1] = (uint8_t)((float)y / h * 255);
img[idx + 2] = 128;
img[idx + 3] = 255;
}
}
return img;
}
uint8_t *create_noise_image(int w, int h, unsigned int seed) {
uint8_t *img = malloc(w * h * 4);
if (!img) return NULL;
srand(seed);
for (int i = 0; i < w * h * 4; i++) {
img[i] = (uint8_t)(rand() % 256);
}
return img;
}
uint8_t *create_uniform_image(int w, int h, uint8_t r, uint8_t g, uint8_t b) {
uint8_t *img = malloc(w * h * 4);
if (!img) return NULL;
for (int i = 0; i < w * h; i++) {
img[i * 4 + 0] = r;
img[i * 4 + 1] = g;
img[i * 4 + 2] = b;
img[i * 4 + 3] = 255;
}
return img;
}
uint8_t *create_checkerboard(int w, int h, int check_size) {
uint8_t *img = malloc(w * h * 4);
if (!img) return NULL;
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
int idx = (y * w + x) * 4;
int cx = x / check_size;
int cy = y / check_size;
if ((cx + cy) % 2 == 0) {
img[idx + 0] = 255;
img[idx + 1] = 255;
img[idx + 2] = 255;
} else {
img[idx + 0] = 0;
img[idx + 1] = 0;
img[idx + 2] = 0;
}
img[idx + 3] = 255;
}
}
return img;
}