diff --git a/lib/test_common.c b/lib/test_common.c new file mode 100644 index 0000000..c19e34f --- /dev/null +++ b/lib/test_common.c @@ -0,0 +1,190 @@ +#define STB_IMAGE_IMPLEMENTATION +#define STB_IMAGE_WRITE_IMPLEMENTATION +#include "test_common.h" +#include "stb_image.h" +#include "stb_image_write.h" +#include +#include + +uint8_t *load_image(const char *path, int *width, int *height, int *channels) { + return stbi_load(path, width, height, channels, 4); +} + +int save_image(const char *path, uint8_t *data, int width, int height, int channels) { + return stbi_write_png(path, width, height, channels, data, width * channels); +} + +uint8_t *downsample_image(uint8_t *src, int sw, int sh, int sc, int *dw, int *dh, float scale) { + if (!src || sw <= 0 || sh <= 0 || sc <= 0 || scale <= 0) { + if (dw) *dw = 0; + if (dh) *dh = 0; + return NULL; + } + + int tw = (int)(sw * scale); + int th = (int)(sh * scale); + + if (tw < 1) tw = 1; + if (th < 1) th = 1; + + uint8_t *dst = malloc(tw * th * sc); + if (!dst) return NULL; + + float inv_scale = 1.0f / scale; + for (int y = 0; y < th; y++) { + for (int x = 0; x < tw; x++) { + float sx = (x + 0.5f) * inv_scale; + float sy = (y + 0.5f) * inv_scale; + + int ix = (int)sx; + int iy = (int)sy; + + if (sw > 1) { + ix = (ix < sw - 2) ? ix : sw - 2; + } else { + ix = 0; + } + if (sh > 1) { + iy = (iy < sh - 2) ? iy : sh - 2; + } else { + iy = 0; + } + + if (ix < 0) ix = 0; + if (iy < 0) iy = 0; + + float fx = sx - ix; + float fy = sy - iy; + + if (sw == 1) fx = 0.0f; + if (sh == 1) fy = 0.0f; + + for (int c = 0; c < sc; c++) { + uint8_t p00 = src[(iy * sw + ix) * sc + c]; + uint8_t p01 = (sw > 1) ? src[(iy * sw + ix + 1) * sc + c] : p00; + uint8_t p10 = (sh > 1) ? src[((iy + 1) * sw + ix) * sc + c] : p00; + uint8_t p11 = (sw > 1 && sh > 1) ? src[((iy + 1) * sw + ix + 1) * sc + c] : p00; + + float interp = p00 * (1 - fx) * (1 - fy) + + p01 * fx * (1 - fy) + + p10 * (1 - fx) * fy + + p11 * fx * fy; + + dst[(y * tw + x) * sc + c] = (uint8_t)(interp + 0.5f); + } + } + } + + *dw = tw; + *dh = th; + return dst; +} + +double get_time_ms(void) { + struct timeval tv; + gettimeofday(&tv, NULL); + return tv.tv_sec * 1000.0 + tv.tv_usec / 1000.0; +} + +double run_benchmark(double (*fn)(void), int iterations) { + double warmup = fn(); + (void)warmup; + + double total = 0.0; + for (int i = 0; i < iterations; i++) { + total += fn(); + } + return total / iterations; +} + +int compare_images(uint8_t *a, uint8_t *b, int w, int h, int ch, float threshold) { + int max_diff = 0; + for (int i = 0; i < w * h * ch; i++) { + int diff = abs((int)a[i] - (int)b[i]); + if (diff > max_diff) max_diff = diff; + if (diff > (int)(threshold * 255.0f)) { + return 0; + } + } + return 1; +} + +float compute_psnr(uint8_t *a, uint8_t *b, int w, int h, int ch) { + double mse = 0.0; + int total = w * h * ch; + + for (int i = 0; i < total; i++) { + double diff = (double)a[i] - (double)b[i]; + mse += diff * diff; + } + + mse /= total; + + if (mse < 1e-10) return 99.99f; + + return (float)(10.0 * log10(255.0 * 255.0 / mse)); +} + +uint8_t *create_gradient_image(int w, int h) { + uint8_t *img = malloc(w * h * 4); + if (!img) return NULL; + + for (int y = 0; y < h; y++) { + for (int x = 0; x < w; x++) { + int idx = (y * w + x) * 4; + img[idx + 0] = (uint8_t)((float)x / w * 255); + img[idx + 1] = (uint8_t)((float)y / h * 255); + img[idx + 2] = 128; + img[idx + 3] = 255; + } + } + return img; +} + +uint8_t *create_noise_image(int w, int h, unsigned int seed) { + uint8_t *img = malloc(w * h * 4); + if (!img) return NULL; + + srand(seed); + for (int i = 0; i < w * h * 4; i++) { + img[i] = (uint8_t)(rand() % 256); + } + return img; +} + +uint8_t *create_uniform_image(int w, int h, uint8_t r, uint8_t g, uint8_t b) { + uint8_t *img = malloc(w * h * 4); + if (!img) return NULL; + + for (int i = 0; i < w * h; i++) { + img[i * 4 + 0] = r; + img[i * 4 + 1] = g; + img[i * 4 + 2] = b; + img[i * 4 + 3] = 255; + } + return img; +} + +uint8_t *create_checkerboard(int w, int h, int check_size) { + uint8_t *img = malloc(w * h * 4); + if (!img) return NULL; + + for (int y = 0; y < h; y++) { + for (int x = 0; x < w; x++) { + int idx = (y * w + x) * 4; + int cx = x / check_size; + int cy = y / check_size; + if ((cx + cy) % 2 == 0) { + img[idx + 0] = 255; + img[idx + 1] = 255; + img[idx + 2] = 255; + } else { + img[idx + 0] = 0; + img[idx + 1] = 0; + img[idx + 2] = 0; + } + img[idx + 3] = 255; + } + } + return img; +}