mirror of
https://github.com/NotAShelf/Echo.git
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vendor dependencies for nix
This commit is contained in:
parent
475f8d0c3c
commit
6c2874f6ed
7 changed files with 729 additions and 1 deletions
2
go.mod
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go.mod
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@ -2,4 +2,4 @@ module notashelf.dev/echo
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go 1.21.4
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require github.com/joho/godotenv v1.5.1
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require github.com/joho/godotenv v1.5.1 // indiret
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1
vendor/github.com/joho/godotenv/.gitignore
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vendor/github.com/joho/godotenv/.gitignore
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@ -0,0 +1 @@
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.DS_Store
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vendor/github.com/joho/godotenv/LICENCE
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vendor/github.com/joho/godotenv/LICENCE
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Copyright (c) 2013 John Barton
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MIT License
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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202
vendor/github.com/joho/godotenv/README.md
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vendor/github.com/joho/godotenv/README.md
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# GoDotEnv ![CI](https://github.com/joho/godotenv/workflows/CI/badge.svg) [![Go Report Card](https://goreportcard.com/badge/github.com/joho/godotenv)](https://goreportcard.com/report/github.com/joho/godotenv)
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A Go (golang) port of the Ruby [dotenv](https://github.com/bkeepers/dotenv) project (which loads env vars from a .env file).
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From the original Library:
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> Storing configuration in the environment is one of the tenets of a twelve-factor app. Anything that is likely to change between deployment environments–such as resource handles for databases or credentials for external services–should be extracted from the code into environment variables.
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>
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> But it is not always practical to set environment variables on development machines or continuous integration servers where multiple projects are run. Dotenv load variables from a .env file into ENV when the environment is bootstrapped.
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It can be used as a library (for loading in env for your own daemons etc.) or as a bin command.
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There is test coverage and CI for both linuxish and Windows environments, but I make no guarantees about the bin version working on Windows.
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## Installation
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As a library
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```shell
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go get github.com/joho/godotenv
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```
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or if you want to use it as a bin command
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go >= 1.17
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```shell
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go install github.com/joho/godotenv/cmd/godotenv@latest
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```
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go < 1.17
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```shell
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go get github.com/joho/godotenv/cmd/godotenv
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```
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## Usage
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Add your application configuration to your `.env` file in the root of your project:
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```shell
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S3_BUCKET=YOURS3BUCKET
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SECRET_KEY=YOURSECRETKEYGOESHERE
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```
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Then in your Go app you can do something like
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```go
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package main
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import (
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"log"
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"os"
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"github.com/joho/godotenv"
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)
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func main() {
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err := godotenv.Load()
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if err != nil {
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log.Fatal("Error loading .env file")
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}
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s3Bucket := os.Getenv("S3_BUCKET")
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secretKey := os.Getenv("SECRET_KEY")
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// now do something with s3 or whatever
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}
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```
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If you're even lazier than that, you can just take advantage of the autoload package which will read in `.env` on import
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```go
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import _ "github.com/joho/godotenv/autoload"
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```
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While `.env` in the project root is the default, you don't have to be constrained, both examples below are 100% legit
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```go
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godotenv.Load("somerandomfile")
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godotenv.Load("filenumberone.env", "filenumbertwo.env")
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```
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If you want to be really fancy with your env file you can do comments and exports (below is a valid env file)
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```shell
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# I am a comment and that is OK
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SOME_VAR=someval
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FOO=BAR # comments at line end are OK too
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export BAR=BAZ
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```
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Or finally you can do YAML(ish) style
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```yaml
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FOO: bar
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BAR: baz
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```
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as a final aside, if you don't want godotenv munging your env you can just get a map back instead
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```go
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var myEnv map[string]string
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myEnv, err := godotenv.Read()
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s3Bucket := myEnv["S3_BUCKET"]
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```
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... or from an `io.Reader` instead of a local file
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```go
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reader := getRemoteFile()
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myEnv, err := godotenv.Parse(reader)
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```
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... or from a `string` if you so desire
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```go
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content := getRemoteFileContent()
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myEnv, err := godotenv.Unmarshal(content)
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```
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### Precedence & Conventions
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Existing envs take precedence of envs that are loaded later.
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The [convention](https://github.com/bkeepers/dotenv#what-other-env-files-can-i-use)
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for managing multiple environments (i.e. development, test, production)
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is to create an env named `{YOURAPP}_ENV` and load envs in this order:
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```go
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env := os.Getenv("FOO_ENV")
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if "" == env {
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env = "development"
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}
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godotenv.Load(".env." + env + ".local")
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if "test" != env {
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godotenv.Load(".env.local")
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}
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godotenv.Load(".env." + env)
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godotenv.Load() // The Original .env
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```
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If you need to, you can also use `godotenv.Overload()` to defy this convention
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and overwrite existing envs instead of only supplanting them. Use with caution.
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### Command Mode
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Assuming you've installed the command as above and you've got `$GOPATH/bin` in your `$PATH`
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```
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godotenv -f /some/path/to/.env some_command with some args
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```
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If you don't specify `-f` it will fall back on the default of loading `.env` in `PWD`
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By default, it won't override existing environment variables; you can do that with the `-o` flag.
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### Writing Env Files
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Godotenv can also write a map representing the environment to a correctly-formatted and escaped file
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```go
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env, err := godotenv.Unmarshal("KEY=value")
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err := godotenv.Write(env, "./.env")
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```
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... or to a string
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```go
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env, err := godotenv.Unmarshal("KEY=value")
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content, err := godotenv.Marshal(env)
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```
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## Contributing
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Contributions are welcome, but with some caveats.
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This library has been declared feature complete (see [#182](https://github.com/joho/godotenv/issues/182) for background) and will not be accepting issues or pull requests adding new functionality or breaking the library API.
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Contributions would be gladly accepted that:
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* bring this library's parsing into closer compatibility with the mainline dotenv implementations, in particular [Ruby's dotenv](https://github.com/bkeepers/dotenv) and [Node.js' dotenv](https://github.com/motdotla/dotenv)
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* keep the library up to date with the go ecosystem (ie CI bumps, documentation changes, changes in the core libraries)
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* bug fixes for use cases that pertain to the library's purpose of easing development of codebases deployed into twelve factor environments
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*code changes without tests and references to peer dotenv implementations will not be accepted*
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1. Fork it
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2. Create your feature branch (`git checkout -b my-new-feature`)
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3. Commit your changes (`git commit -am 'Added some feature'`)
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4. Push to the branch (`git push origin my-new-feature`)
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5. Create new Pull Request
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## Releases
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Releases should follow [Semver](http://semver.org/) though the first couple of releases are `v1` and `v1.1`.
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Use [annotated tags for all releases](https://github.com/joho/godotenv/issues/30). Example `git tag -a v1.2.1`
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## Who?
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The original library [dotenv](https://github.com/bkeepers/dotenv) was written by [Brandon Keepers](http://opensoul.org/), and this port was done by [John Barton](https://johnbarton.co/) based off the tests/fixtures in the original library.
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228
vendor/github.com/joho/godotenv/godotenv.go
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vendor/github.com/joho/godotenv/godotenv.go
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// Package godotenv is a go port of the ruby dotenv library (https://github.com/bkeepers/dotenv)
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//
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// Examples/readme can be found on the GitHub page at https://github.com/joho/godotenv
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//
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// The TL;DR is that you make a .env file that looks something like
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//
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// SOME_ENV_VAR=somevalue
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//
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// and then in your go code you can call
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//
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// godotenv.Load()
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//
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// and all the env vars declared in .env will be available through os.Getenv("SOME_ENV_VAR")
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package godotenv
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import (
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"bytes"
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"fmt"
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"io"
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"os"
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"os/exec"
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"sort"
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"strconv"
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"strings"
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)
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const doubleQuoteSpecialChars = "\\\n\r\"!$`"
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// Parse reads an env file from io.Reader, returning a map of keys and values.
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func Parse(r io.Reader) (map[string]string, error) {
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var buf bytes.Buffer
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_, err := io.Copy(&buf, r)
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if err != nil {
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return nil, err
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}
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return UnmarshalBytes(buf.Bytes())
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}
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// Load will read your env file(s) and load them into ENV for this process.
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//
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// Call this function as close as possible to the start of your program (ideally in main).
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//
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// If you call Load without any args it will default to loading .env in the current path.
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//
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// You can otherwise tell it which files to load (there can be more than one) like:
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//
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// godotenv.Load("fileone", "filetwo")
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//
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// It's important to note that it WILL NOT OVERRIDE an env variable that already exists - consider the .env file to set dev vars or sensible defaults.
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func Load(filenames ...string) (err error) {
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filenames = filenamesOrDefault(filenames)
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for _, filename := range filenames {
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err = loadFile(filename, false)
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if err != nil {
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return // return early on a spazout
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}
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}
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return
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}
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// Overload will read your env file(s) and load them into ENV for this process.
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//
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// Call this function as close as possible to the start of your program (ideally in main).
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//
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// If you call Overload without any args it will default to loading .env in the current path.
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//
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// You can otherwise tell it which files to load (there can be more than one) like:
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//
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// godotenv.Overload("fileone", "filetwo")
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//
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// It's important to note this WILL OVERRIDE an env variable that already exists - consider the .env file to forcefully set all vars.
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func Overload(filenames ...string) (err error) {
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filenames = filenamesOrDefault(filenames)
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|
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for _, filename := range filenames {
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||||
err = loadFile(filename, true)
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||||
if err != nil {
|
||||
return // return early on a spazout
|
||||
}
|
||||
}
|
||||
return
|
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}
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||||
|
||||
// Read all env (with same file loading semantics as Load) but return values as
|
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// a map rather than automatically writing values into env
|
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func Read(filenames ...string) (envMap map[string]string, err error) {
|
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filenames = filenamesOrDefault(filenames)
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envMap = make(map[string]string)
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||||
|
||||
for _, filename := range filenames {
|
||||
individualEnvMap, individualErr := readFile(filename)
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||||
|
||||
if individualErr != nil {
|
||||
err = individualErr
|
||||
return // return early on a spazout
|
||||
}
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||||
|
||||
for key, value := range individualEnvMap {
|
||||
envMap[key] = value
|
||||
}
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||||
}
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||||
|
||||
return
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||||
}
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||||
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||||
// Unmarshal reads an env file from a string, returning a map of keys and values.
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func Unmarshal(str string) (envMap map[string]string, err error) {
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return UnmarshalBytes([]byte(str))
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||||
}
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||||
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||||
// UnmarshalBytes parses env file from byte slice of chars, returning a map of keys and values.
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func UnmarshalBytes(src []byte) (map[string]string, error) {
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out := make(map[string]string)
|
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err := parseBytes(src, out)
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||||
|
||||
return out, err
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||||
}
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||||
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||||
// Exec loads env vars from the specified filenames (empty map falls back to default)
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// then executes the cmd specified.
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//
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// Simply hooks up os.Stdin/err/out to the command and calls Run().
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//
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// If you want more fine grained control over your command it's recommended
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||||
// that you use `Load()`, `Overload()` or `Read()` and the `os/exec` package yourself.
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func Exec(filenames []string, cmd string, cmdArgs []string, overload bool) error {
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op := Load
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if overload {
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||||
op = Overload
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}
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if err := op(filenames...); err != nil {
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return err
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}
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||||
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||||
command := exec.Command(cmd, cmdArgs...)
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command.Stdin = os.Stdin
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command.Stdout = os.Stdout
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||||
command.Stderr = os.Stderr
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return command.Run()
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||||
}
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||||
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||||
// Write serializes the given environment and writes it to a file.
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||||
func Write(envMap map[string]string, filename string) error {
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||||
content, err := Marshal(envMap)
|
||||
if err != nil {
|
||||
return err
|
||||
}
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||||
file, err := os.Create(filename)
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||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
defer file.Close()
|
||||
_, err = file.WriteString(content + "\n")
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return file.Sync()
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||||
}
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||||
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||||
// Marshal outputs the given environment as a dotenv-formatted environment file.
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||||
// Each line is in the format: KEY="VALUE" where VALUE is backslash-escaped.
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||||
func Marshal(envMap map[string]string) (string, error) {
|
||||
lines := make([]string, 0, len(envMap))
|
||||
for k, v := range envMap {
|
||||
if d, err := strconv.Atoi(v); err == nil {
|
||||
lines = append(lines, fmt.Sprintf(`%s=%d`, k, d))
|
||||
} else {
|
||||
lines = append(lines, fmt.Sprintf(`%s="%s"`, k, doubleQuoteEscape(v)))
|
||||
}
|
||||
}
|
||||
sort.Strings(lines)
|
||||
return strings.Join(lines, "\n"), nil
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||||
}
|
||||
|
||||
func filenamesOrDefault(filenames []string) []string {
|
||||
if len(filenames) == 0 {
|
||||
return []string{".env"}
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||||
}
|
||||
return filenames
|
||||
}
|
||||
|
||||
func loadFile(filename string, overload bool) error {
|
||||
envMap, err := readFile(filename)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
currentEnv := map[string]bool{}
|
||||
rawEnv := os.Environ()
|
||||
for _, rawEnvLine := range rawEnv {
|
||||
key := strings.Split(rawEnvLine, "=")[0]
|
||||
currentEnv[key] = true
|
||||
}
|
||||
|
||||
for key, value := range envMap {
|
||||
if !currentEnv[key] || overload {
|
||||
_ = os.Setenv(key, value)
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func readFile(filename string) (envMap map[string]string, err error) {
|
||||
file, err := os.Open(filename)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
defer file.Close()
|
||||
|
||||
return Parse(file)
|
||||
}
|
||||
|
||||
func doubleQuoteEscape(line string) string {
|
||||
for _, c := range doubleQuoteSpecialChars {
|
||||
toReplace := "\\" + string(c)
|
||||
if c == '\n' {
|
||||
toReplace = `\n`
|
||||
}
|
||||
if c == '\r' {
|
||||
toReplace = `\r`
|
||||
}
|
||||
line = strings.Replace(line, string(c), toReplace, -1)
|
||||
}
|
||||
return line
|
||||
}
|
271
vendor/github.com/joho/godotenv/parser.go
generated
vendored
Normal file
271
vendor/github.com/joho/godotenv/parser.go
generated
vendored
Normal file
|
@ -0,0 +1,271 @@
|
|||
package godotenv
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"errors"
|
||||
"fmt"
|
||||
"regexp"
|
||||
"strings"
|
||||
"unicode"
|
||||
)
|
||||
|
||||
const (
|
||||
charComment = '#'
|
||||
prefixSingleQuote = '\''
|
||||
prefixDoubleQuote = '"'
|
||||
|
||||
exportPrefix = "export"
|
||||
)
|
||||
|
||||
func parseBytes(src []byte, out map[string]string) error {
|
||||
src = bytes.Replace(src, []byte("\r\n"), []byte("\n"), -1)
|
||||
cutset := src
|
||||
for {
|
||||
cutset = getStatementStart(cutset)
|
||||
if cutset == nil {
|
||||
// reached end of file
|
||||
break
|
||||
}
|
||||
|
||||
key, left, err := locateKeyName(cutset)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
value, left, err := extractVarValue(left, out)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
out[key] = value
|
||||
cutset = left
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// getStatementPosition returns position of statement begin.
|
||||
//
|
||||
// It skips any comment line or non-whitespace character.
|
||||
func getStatementStart(src []byte) []byte {
|
||||
pos := indexOfNonSpaceChar(src)
|
||||
if pos == -1 {
|
||||
return nil
|
||||
}
|
||||
|
||||
src = src[pos:]
|
||||
if src[0] != charComment {
|
||||
return src
|
||||
}
|
||||
|
||||
// skip comment section
|
||||
pos = bytes.IndexFunc(src, isCharFunc('\n'))
|
||||
if pos == -1 {
|
||||
return nil
|
||||
}
|
||||
|
||||
return getStatementStart(src[pos:])
|
||||
}
|
||||
|
||||
// locateKeyName locates and parses key name and returns rest of slice
|
||||
func locateKeyName(src []byte) (key string, cutset []byte, err error) {
|
||||
// trim "export" and space at beginning
|
||||
src = bytes.TrimLeftFunc(src, isSpace)
|
||||
if bytes.HasPrefix(src, []byte(exportPrefix)) {
|
||||
trimmed := bytes.TrimPrefix(src, []byte(exportPrefix))
|
||||
if bytes.IndexFunc(trimmed, isSpace) == 0 {
|
||||
src = bytes.TrimLeftFunc(trimmed, isSpace)
|
||||
}
|
||||
}
|
||||
|
||||
// locate key name end and validate it in single loop
|
||||
offset := 0
|
||||
loop:
|
||||
for i, char := range src {
|
||||
rchar := rune(char)
|
||||
if isSpace(rchar) {
|
||||
continue
|
||||
}
|
||||
|
||||
switch char {
|
||||
case '=', ':':
|
||||
// library also supports yaml-style value declaration
|
||||
key = string(src[0:i])
|
||||
offset = i + 1
|
||||
break loop
|
||||
case '_':
|
||||
default:
|
||||
// variable name should match [A-Za-z0-9_.]
|
||||
if unicode.IsLetter(rchar) || unicode.IsNumber(rchar) || rchar == '.' {
|
||||
continue
|
||||
}
|
||||
|
||||
return "", nil, fmt.Errorf(
|
||||
`unexpected character %q in variable name near %q`,
|
||||
string(char), string(src))
|
||||
}
|
||||
}
|
||||
|
||||
if len(src) == 0 {
|
||||
return "", nil, errors.New("zero length string")
|
||||
}
|
||||
|
||||
// trim whitespace
|
||||
key = strings.TrimRightFunc(key, unicode.IsSpace)
|
||||
cutset = bytes.TrimLeftFunc(src[offset:], isSpace)
|
||||
return key, cutset, nil
|
||||
}
|
||||
|
||||
// extractVarValue extracts variable value and returns rest of slice
|
||||
func extractVarValue(src []byte, vars map[string]string) (value string, rest []byte, err error) {
|
||||
quote, hasPrefix := hasQuotePrefix(src)
|
||||
if !hasPrefix {
|
||||
// unquoted value - read until end of line
|
||||
endOfLine := bytes.IndexFunc(src, isLineEnd)
|
||||
|
||||
// Hit EOF without a trailing newline
|
||||
if endOfLine == -1 {
|
||||
endOfLine = len(src)
|
||||
|
||||
if endOfLine == 0 {
|
||||
return "", nil, nil
|
||||
}
|
||||
}
|
||||
|
||||
// Convert line to rune away to do accurate countback of runes
|
||||
line := []rune(string(src[0:endOfLine]))
|
||||
|
||||
// Assume end of line is end of var
|
||||
endOfVar := len(line)
|
||||
if endOfVar == 0 {
|
||||
return "", src[endOfLine:], nil
|
||||
}
|
||||
|
||||
// Work backwards to check if the line ends in whitespace then
|
||||
// a comment (ie asdasd # some comment)
|
||||
for i := endOfVar - 1; i >= 0; i-- {
|
||||
if line[i] == charComment && i > 0 {
|
||||
if isSpace(line[i-1]) {
|
||||
endOfVar = i
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
trimmed := strings.TrimFunc(string(line[0:endOfVar]), isSpace)
|
||||
|
||||
return expandVariables(trimmed, vars), src[endOfLine:], nil
|
||||
}
|
||||
|
||||
// lookup quoted string terminator
|
||||
for i := 1; i < len(src); i++ {
|
||||
if char := src[i]; char != quote {
|
||||
continue
|
||||
}
|
||||
|
||||
// skip escaped quote symbol (\" or \', depends on quote)
|
||||
if prevChar := src[i-1]; prevChar == '\\' {
|
||||
continue
|
||||
}
|
||||
|
||||
// trim quotes
|
||||
trimFunc := isCharFunc(rune(quote))
|
||||
value = string(bytes.TrimLeftFunc(bytes.TrimRightFunc(src[0:i], trimFunc), trimFunc))
|
||||
if quote == prefixDoubleQuote {
|
||||
// unescape newlines for double quote (this is compat feature)
|
||||
// and expand environment variables
|
||||
value = expandVariables(expandEscapes(value), vars)
|
||||
}
|
||||
|
||||
return value, src[i+1:], nil
|
||||
}
|
||||
|
||||
// return formatted error if quoted string is not terminated
|
||||
valEndIndex := bytes.IndexFunc(src, isCharFunc('\n'))
|
||||
if valEndIndex == -1 {
|
||||
valEndIndex = len(src)
|
||||
}
|
||||
|
||||
return "", nil, fmt.Errorf("unterminated quoted value %s", src[:valEndIndex])
|
||||
}
|
||||
|
||||
func expandEscapes(str string) string {
|
||||
out := escapeRegex.ReplaceAllStringFunc(str, func(match string) string {
|
||||
c := strings.TrimPrefix(match, `\`)
|
||||
switch c {
|
||||
case "n":
|
||||
return "\n"
|
||||
case "r":
|
||||
return "\r"
|
||||
default:
|
||||
return match
|
||||
}
|
||||
})
|
||||
return unescapeCharsRegex.ReplaceAllString(out, "$1")
|
||||
}
|
||||
|
||||
func indexOfNonSpaceChar(src []byte) int {
|
||||
return bytes.IndexFunc(src, func(r rune) bool {
|
||||
return !unicode.IsSpace(r)
|
||||
})
|
||||
}
|
||||
|
||||
// hasQuotePrefix reports whether charset starts with single or double quote and returns quote character
|
||||
func hasQuotePrefix(src []byte) (prefix byte, isQuored bool) {
|
||||
if len(src) == 0 {
|
||||
return 0, false
|
||||
}
|
||||
|
||||
switch prefix := src[0]; prefix {
|
||||
case prefixDoubleQuote, prefixSingleQuote:
|
||||
return prefix, true
|
||||
default:
|
||||
return 0, false
|
||||
}
|
||||
}
|
||||
|
||||
func isCharFunc(char rune) func(rune) bool {
|
||||
return func(v rune) bool {
|
||||
return v == char
|
||||
}
|
||||
}
|
||||
|
||||
// isSpace reports whether the rune is a space character but not line break character
|
||||
//
|
||||
// this differs from unicode.IsSpace, which also applies line break as space
|
||||
func isSpace(r rune) bool {
|
||||
switch r {
|
||||
case '\t', '\v', '\f', '\r', ' ', 0x85, 0xA0:
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func isLineEnd(r rune) bool {
|
||||
if r == '\n' || r == '\r' {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
var (
|
||||
escapeRegex = regexp.MustCompile(`\\.`)
|
||||
expandVarRegex = regexp.MustCompile(`(\\)?(\$)(\()?\{?([A-Z0-9_]+)?\}?`)
|
||||
unescapeCharsRegex = regexp.MustCompile(`\\([^$])`)
|
||||
)
|
||||
|
||||
func expandVariables(v string, m map[string]string) string {
|
||||
return expandVarRegex.ReplaceAllStringFunc(v, func(s string) string {
|
||||
submatch := expandVarRegex.FindStringSubmatch(s)
|
||||
|
||||
if submatch == nil {
|
||||
return s
|
||||
}
|
||||
if submatch[1] == "\\" || submatch[2] == "(" {
|
||||
return submatch[0][1:]
|
||||
} else if submatch[4] != "" {
|
||||
return m[submatch[4]]
|
||||
}
|
||||
return s
|
||||
})
|
||||
}
|
3
vendor/modules.txt
vendored
Normal file
3
vendor/modules.txt
vendored
Normal file
|
@ -0,0 +1,3 @@
|
|||
# github.com/joho/godotenv v1.5.1
|
||||
## explicit; go 1.12
|
||||
github.com/joho/godotenv
|
Loading…
Reference in a new issue